UAC Missives

 


Subj:    ~~¥ Official UAC Document - 6/13/99 ¥~~
Date:    6/14/99 1:32:30 AM Central Daylight Time
From:    DaemonSoul
CC:    CiraeSoul, Luc Caesar, MstrsKahLi, ErikVonDar

~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~
~¤(`†´)¤~ From the Desks of the Executive High Council of the UAC ~¤(`†´)¤~
~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤


Dear Congress,

Hope everything goes well for each and every one of you and yours. I'm just sending you this short missive in order to inform you of the results of the recent Smithcraft Proposal vote. It was quite an exciting vote: it was neck to neck the entire time! But it seems the "against" votes prevailed. Thus, the Smithcraft Proposal has not passed and will not be enacted.

I thank all of those who actually explained their votes. Its much more helpful than those who simply say "no", and in this case, you all explained your vote. Those who voted against this amendment unanimously agreed that such a proposal would only serve to complicate an otherwise simple, user-friendly system. I have to admit.. I was all for this amendment at first, as the thought of more options in combat excited me. But seeing so many of you worried about UAC losing its very core principle - Simplicity - hit home. Such a proposal could indeed start a trend, one that is geared more towards the UGC style, with enhancers and such, and this is definitely not what we want to head towards. UAC draws more people than most mainly because of it being such a simple system - one that is not only fun, but does not give GCs so much to keep track of, thus keeping activites based on fun, not on a clutter of numbers and charts, as well as enabling those that are brand new to the realm an easy means of getting started, without bombarding them with pages and pages of rules... just pages and pages of my rambling. :o) Anyway, there you have it! Take care all, and watch out for more amendments in the future!

~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~

(¯`·~§^£ørd Känáán §øülblädé^§~·´¯)
..v~^º°(¯`·Executive High Councillor of the UAC·´¯)°º^~v..

~On Behalf Of~

The Executive High Council of the United Affairs Council

Lord Kanaan Soulblade Lady Cirae Eilene Soulblade
(DaemonSoul) (CiraeSoul)

Lady Luciferal Satonica Lady Kah`Li Morghana Sgaileach
(Luc Caesar) (MstrsKahLi)


Subj:    ~~¥ Poll Results - DM and MS Amendments ¥~~
Date:    5/31/99 11:38:48 PM Central Daylight Time
From:    DaemonSoul
To:    CiraeSoul

~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~
~¤(`†´)¤~ From the Desk of the Executive High Council of the UAC ~¤(`†´)¤~
~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~

Dear Congress,

Greetings once again everyone. This missive is to inform you all of the results of the DM Amendment Proposal and MS Amendment Proposal votes. Congress was in near unanimous favor of both proposals; hence, they have passed. They are effective starting today, 4/5/99. I'd like to thank all of those that contributed with their votes. You participation has not gone unnoticed. The two amendments shall follow this paragraph. They shall also be added to the current UAC Guide. Please be sure you are familiar with them, inside and out. It is your duty as a guild leader to be up to date. It is also your duty to ensure that your members are up to date, so please be sure they are all made aware of these two amendments. If any of you need a copy of the most up to date UAC Guide, you can either visit the website or simply ask me and I'll provide you with a hard copy. Take care all... and once again, thanks! There shall be more proposals to come in the very near future.

DM Law Revision

It is not required to accept a Death Match(hereby referred to as DM) if challenged. All members in the UAC have the right to decline DMs without the fear of being trapped in a legal requirement. If a DM is accepted, the challengee(the one that got challenged) is the one who decides the terms. If the challenger does not accept the terms, the match is considered invalid. No person is required to fight a DM until both parties have accepted and initiative has been rolled by both fighters. Once initiative has been rolled, both combatants are required to finish the DM. All DMs require a proctor to ensure that both parties are aware of the rules and abide by them accordingly. The proctor must log the match and must state the rules and acknowledge that both parties are in agreement(verbal agreement from both parties is required). Names of the combatants must be stated for the log. The following are the standard DM rules. They may be changed on the agreement of both parties, but these rules are the standard basis to refer to:

Proctor should call for absolute silence from those spectating. Excessive exiting/entering of spectators should not be permitted. This rule does not automatically rule the match invalid, but it should be strictly enforced, and can lead to penalties if disobeyed continously, leading to possible invalidity of the match.
Punt Rule: In the case of being punted, the punted party has 10 minutes to return to the match before forfeiting and losing the match.
Action Rule: Combatant must make his/her move(action) within 5 minutes or fight is forfeited.

If a fighter leaves in the middle of the match, he forfeits, thus losing the DM and is considered dead. The loser of the DM should then delete his/her SN within 24 hours. However, this is not required. The alternative is to simply perform a "profile sweep", which is basically deleting the character without deleting the SN. You are never absolutely required to delete your SN, but the character must never be played again.

~End of DM Amendment~

XP Gain from Mass Spars

1.) A Mass Spar(hereby referred to as MS) may be fought with as many as 6 opponents; no less than 3.
2.) UAC dice must be used to gain UAC XPs through MS(dice must be listed in profile)
3.) To decide line up, an initiative roll would be made, but instead of the standard 1d6, 1d50 would be used, to be fair to the more people sparring(with many people fighting, using 1d6 would simply end up with far too many tied inits). Highest roll goes first, and is followed by the second highest, and so on down the line.
4.) Basic terms: An MS is fought similar to a Spar, but with subtle variations. Every combatant would begin with a number of points, to be agreed upon by the involved combatants. Every hit taken would deduct from that total based upon the roll of the attacker. Once the total reaches 0, that combatant is out. Of course, last one standing wins. Example of a Mass Spar:

Fighter1: This is a UAC MS using UAC dice, point total starting at 30.
Fighter1: Roll init
Online Host: Fighter1 Rolled 1 50-sided die: 26
Online Host: Fighter2 Rolled 1 50-sided die: 17
Online Host: Fighter3 Rolled 1 50-sided die: 31
Online Host: Fighter4 Rolled 1 50-sided die: 49
Init has been rolled... it is apparent what order they will follow
Fighter1: Lineup is as follows: Fighter4, then Fighter3, Fighter1, Fighter2
Fighter1: begin...
Fighter4: ::draws his blade, slashing a deep gash across Fighter1's thigh::
Online Host: Fighter4 Rolled 2 50-sided dice: 27 17
Fighter1: ::growls, clutching his thigh in pain::
Fought like a spar: combatant attacks, defender reacts... fight is continued in order.
Fighter3: ::leaps in the air, he uses his mace to crash down upon Fighter2 with a sickening thud to the shoulder::
Online Host: Fighter3 Rolled 2 50-sided dice: 39 1
Fighter2: ::winces, nearling falling to his knees in agony::
Fighter1: ::seizes the opportunity of Fighter2's guard going down and lunges at him, sending a fierce blow into his stomach::
Online Host: Fighter1 Rolled 2 50-sided dice: 47 21
Fighter2: ::buckles over, gasping for air::
Fighter2: ::retaliates with an uppercut right into Fighter3's jaw::
Online Host: Fighter2 Rolled 2 50-sided dice: 43 42
Fighter3: ::falls back, landing hard on the ground::
Score is then tallied. Every combatant started with 30 points. Fighter2 hit Fighter3 with a 43 and 42, thus causing 10 points of damage. Fighter3 now only has 20 points.
Fighter1: Score after Round 1: Fighter4 - 30, Fighter3 - 20, Fighter1 - 26, Fighter2 - 19

5.) XP gain: The remaining life of the winner is multiplied by the number of participants. Those points are then taken and multiplied by 2, as a spar would be. Example:
Lets say Fighter1 wins, meaning the other three fighters have fallen to 0 and Fighter1 still has points remaining. In this case, we will say he has 5 points left. 4 participants, so you'd multiply 5 by 4, which is 20. Treat these points as you would in a spar, multiplying by 2, thus resulting in an XP gain of 40. Those that lose the match receive the standard 1 XP, only they multiply by the number of participants, thus the losers receive 4 XPs each.

~End of MS Amendment Proposal~

Warmest regards,

(¯`·~§^£ørd Känáán §øülblädé^§~·´¯)
..v~^º°(¯`·Executive High Councillor of the UAC·´¯)°º^~v..
United Affairs Council Main Page

~Speaking for~

The Executive High Council of the United Affairs Council

Lord Kanaan Soulblade Lady Cirae Eilene Soulblade
(DaemonSoul) (LadyCirae)

Lady Luciferal Satonica Caesar Lady Kah`Li Morghana Sgaileach
(Luc Caesar) (MstrsKahLi)


Subj:    ~~¥ Official UAC Document - 5/17/99 ¥~~
Date:    5/31/99 11:47:40 PM Central Daylight Time
From:    DaemonSoul
To:    CiraeSoul

~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~
~¤(`†´)¤~ From the Desks of the Executive High Council of the UAC ~¤(`†´)¤~
~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~

Dear Congress,

Just when you thought it was safe to come out, BAM!, more amendments to vote on! Are you all sick of me yet? Well you all know where to find me, send me all the hate mail your heart desires! :) But to more business-related matters, you have an amendment to vote on! Yes, I know... you can barely contain your excitement. And no, I am not drunk. Anyway.... here goes!

Four members of the guild KotDS - Tiefling, Ana vriN, LordKaldar, and LordIvann - have brought forth a wonderful idea for the UAC. We of the EHC love the proposal, and we hope you all will too. It is a completely new concept to the UAC; one that I believe would make it even better, as it would serve to offer even more methods in which our members can enjoy and express themselves. Smithcraft. They have prepared an extensive and quite detailed proposal for you all to vote on. It is indeed long, but please be sure to read it thoroughly, as it does outline the whole idea of Smithcraft quite effectively. We of the Executive High Council believe that such a system implemented within the UAC would offer more variety to the current methods of earning experience, as well as enabling us to enhance our fighting experience... heck, maybe even get old fogies like me off of their arse and in the sparring ring(though still unlikely, my chair is quite comfy :) ). I was at first worried of possible abuse of such a system, but realizing that both combatants have to agree on such smithied enhancements being used, I see no harm in it, but rather an enjoyable addition. So, feast your eyes on the proposal that follows...

Smithcraft

The art of Smithcraft is just that, an art. Like all forms of art, one must practice it in order to perfect their ability. An individual who puts great effort and time into learning and practicing smithing, will be rewarded with the ability and knowledge to create beautiful and dangerous weapons of high quality. Because the techniques of this craft cannot be taught overnight, the following Guidelines have been created in order to effectively allow an individual the opportunity to progress from an Apprentice Smithy to a Master Smithy.

Smiths

Smithys are able to fashion special weapons that will give the wielder an added bonus to the damage dealt to their opponent during one round of attacking. An Apprentice Smithy can create the most basic of these weapons (since they are still far more knowledgeable about smithing than a layperson) and a Master Smithy can create the most deadliest of weapons. The following Smithing Chart shows the types of weapons available to be created and the required Smith Points (SP) an individual must obtain to forge them.

Smithing Chart

Title                             Smith Points        Weapons forged per week

Apprentice                              0-4                 One +1 weapon


Senior Apprentice                     5-9                 One +2 weapon
                                                        or
                                                    Two +1 weapons


Journeyman                         10-19             One +3 weapon
                                                        or
                                                    One +2 weapon and
                                                    One +1 weapon    
                                                        or
                                                    Three +1 weapons

Junior Master                         20-39             One +4 weapon
                                                        or
                                                    One +3 weapon and
                                                    One +1 weapon
                                                        or
                                                    Two +2 weapons
                                                        or
                                                    One +2 weapon and
                                                    Two +1 weapons
                                                        or
                                                    Four +1 weapons

Master Smithy                         40+                 One +5 weapon
                                                        or
                                                    One +4 weapon and
                                                    One +1 weapon
                                                        or
                                                    One +3 weapon and
                                                    One +2 weapon
                                                        or
                                                    One +3 weapon and
                                                    Two +1 weapons
                                                        or
                                                    Two +2 weapons and
                                                    One +1 weapon
                                                        or
                                                    One +2 weapon and
                                                    Three +1 weapons
                                                        or
                                                    Five +1 weapons


Becoming a Smithy

When an individual decides they wish to learn the art of Smithcraft, he or she must first contact the Senior Master Smithy for instruction. During this brief time, a registration number will be given to the prospective Smithy by the Senior Master Smithy. Each registration number will be unique and cannot be transfered to another person. After each successful completion of a weapon, the Smithy gains UAC XP and Smith Points. For each plus (+) a weapon is created with, the Smithy gains 1SP and 25 UAC XP. For example: A +3 weapon will gain the Smithy 3SP and 75 UAC XP. These points are automatically rewarded to the Smithy after the Smithy receieves the registration number for the weapon.


Creating the Weapons

Each Smithy will bring their own style, their own uniqueness into Smithcraft, however a successful roll of the Smithy's UAC dice is required to create a useable weapon. A Smithy may roll their dice indefinitely in order to obtain this success, however they must also continue to work the metal (or whatever material they are using) during this time. A log of the forging of each weapon, showing the successful UAC dice roll is required. After the weapon is completed, the log must be sent to the Senior Master Smithy. A registration number will be assigned to the newly forged weapon and it will then be ready to use. This registration number cannot be transferred to any other weapon. A Smithy may sell, trade, lend, or gift their forged weapons to another person in any way they choose or they may wish to keep their weapons for themselves. If the weapon is in any way given to another person, a log of the transaction is required. One copy of this log should be sent to the Senior Master Smithy, one should be given to the recipient of the weapon and one should be kept by the Smithy. Remember, a Smithy may only forge a certain amount of weapons per week.

Using the Weapon in Combat

The special abilities of these weapons may only be used once during any type of match and only if both parties agree to their usage at the beginning of combat. This agreement must be clearly stated during the terms of combat. The wielder of such a weapon, must have the weapon's registration number in their profile and a copy of the purchasing, trading, lending or gifting of the weapon on hand in case of a dispute. If the registration number of the weapon or the log of the purchasing, trading, lending or gifting of the weapon is deemed invalid by the Senior Master Smithy, the Match in which the weapon was used with its special abilities is also considered invalid. When the special ability of the weapon is to be used, the wielder states their intent to so use it during their round of attacking, but before their UAC dice are rolled. A successful hit with the wielder's UAC dice is required to use the plus (+) of the weapon. Here is an example of using a special weapon during combat:
    Fighters A and B have entered into a DM. They have both agreed, in their terms of combat, to use their weapon's special abilities sometime during the match, and they are fighting to 30 points. It is now round 8, and the score is 28-26 in Fighter B's favor. The special abilities of the weapons have not been used by either person yet, so Fighter A decides she will use hers this round of attacking. Fighter A wields a +3 katana. The Smithy who created this weapon imbued it with the power of a fireball.

Fighter A:    #Special Weapons Attack# ::calls upon the heat of a fireball to                          strike down her opponent::
OnlineHost:    Fighter A rolled 2 50 sided dice 27 13

Since Fighter A rolled a successful hit with a 27 on her UAC dice, she deals 3 normal points of damage from the attack, plus an additional 3 points of damage for performing a special attack. The new score is now 28-32 in Fighter A's favor.

Breaking a Weapon in Combat

When the wielder of a special weapon rolls a 1 during their special attack round, the weapon has been broken and can no longer be used until it has been taken to a registered UAC Smithy for repair. If the other UAC dice rolled was a successful hit however, the wielder still deals normal damage but needs to have the weapon repaired if they wish to keep it. Lets look at Fighter's A and B again. It is still round 8 and the score has shifted to Fighter A's favor, 28-32. Fighter B decides it is now time for him to use his special attack and he states his intent to do so. He wields a +4 longsword.

Fighter B:    ::stumbles backwards from Fighter A's attack but regains his footing and              springs forward, driving his sword through Fighter A's stomach::#Special                  Weapons Attack#
OnlineHost:    Fighter B rolled 2 50 sided dice 38 1

While trying to disembowel Fighter A, Fighter B inadvertently broke his sword, but not before dealing 4 normal points of damage. The score is now tied 32-32. Fighter B will have to continue the fight without a weapon or he can draw another weapon that he may have. He may not, however, draw another special weapon and try to use it's special abilities. Remember, one special attack per combat.

Repairing a Weapon

When a weapon has been broken in combat, the wielder can bring it to a registered UAC Smithy to have it repaired. Smithy's may repair one broken weapon per week and will gain 1SP and 25 UAC XP regardless of the plus (+) of the weapon. The Smithy must make a successful roll on his or her UAC dice in order to repair the damage to the weapon and can continue to work on the weapon until a successful roll is obtained. A log of the repair is required and the registration number of the weapon, with the log of it's repair must be sent to the Senior Master Smithy. For example: Fighter B brings his +4 longsword to an Apprentice Smithy for repair. The Smithy rolls a success on his UAC dice (15 or greater on either die is considered a success) and the weapon is now repaired. The Smithy automatically receives 1SP and 25 UAC XP for this repair. A Smithy may "charge" whatever he or she feels is a fair amount for the repair of the weapon but, the wielder must agree to this price before the weapon is fixed. In the event that the Smithy repairs a weapon with the agreement of the wielder, and then the wielder refuses to pay the agreed upon price, the Smithy is within his or her rights to keep the weapon until payment is made. Logs must be kept in order to avoid any confusion and the incident should be reported to the Senior Master Smithy. A weapon is considered beyond repair if, during the wielders special attack round, double ones were rolled.

~End of Proposal~

So there you go. I hope you like the proposal as much as we did. If not, I'd appreciate more than just a "no", though it is not required to explain your vote. Your votes are due in two weeks, 5/31/99. Please be sure to vote! I don't want to have to track you down and tickle you to death!!! So, enough of me. Signing off.

~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~

(¯`·~§^£ørd Känáán §øülblädé^§~·´¯)
..v~^º°(¯`·Executive High Councillor of the UAC·´¯)°º^~v..

~On Behalf Of~

The Executive High Council of the United Affairs Council

Lord Kanaan Soulblade Lady Cirae Eilene Soulblade
(DaemonSoul) (CiraeSoul)

Lady Luciferal Satonica Lady Kah`Li Morghana Sgaileach
(Luc Caesar) (MstrsKahLi)


Subj:    ~~¥ Official UAC Document - 5/16/99 ¥~~
Date:    5/31/99 11:46:45 PM Central Daylight Time
From:    DaemonSoul
To:    CiraeSoul

~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~
~¤(`†´)¤~ From the Desks of the Executive High Council of the UAC ~¤(`†´)¤~
~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~

Dear Congress,
(Sent to the freelancers as well,
to inform you of the newest amendments)

Hiya all! This missive will be short and sweet, as it is simply to inform you all of the results of the newest XP Amendment Proposals Vote. Both amendments passed, in near unanimous favor, but with a few changes...

The first amendment proposed was as follows...

Restriction Pertaining to UAC XPs - Amendment

It is now law that UAC XPs can only be gained by using UAC Dice, whether it be through a Spar, MS, Healing, etc... Gaining UAC XPs using any other dice than your UAC Dice, such as gen dice and other forum dice, will not be allowed. This law is not meant to be harsh, it is simply to ensure fairness throughout the council. Furthermore, your UAC Dice must be listed in your profile in order to be valid for use.

~End of Amendment Proposal~

This is staying the same, basically, with one minor change. Other forum dice will be allowed, so long as they do not exceed your current UAC Dice. Anything higher would only result in an unfair advantage over those who do not hold other forum dice. Thus, a short phrase will be inserted into the amendment to reflect such an allowance.

The other proposal was as follows...

UAC XP Amendment - Classification System

To further halt the flow of improper XP gain, all UAC members will be divided into three classes, according to their UAC Dice. The classification system is as follows:

3rd Class = 2d20s-2d29s
2nd Class = 2d30s-2d39s
1st Class = 2d40s-2d50s

UAC members may only fight those of their own class, so as to avoid an all too common abuse of the XP system - Fighting one whose dice are considerably lower than yours, simply to defeat them by a large amount of points, only to hand the hefty XP gain to the one defeated - this is hardly fair to those of us who would have to work hard for our XPs. There is one exception to this rule: those of a higher class always have the option of temporarily lowering their dice in order to fight with those of lower classes(this method is most often used for training newer members). This system is designed to restrain the amount of "modering" in the UAC.

~End of Amendment Proposal~

After receiving the input of many, we have decided to alter this amendment. Instead of the above classification scheme, we will instead simply limit the dice sides between two opponents. Reason being, it would not make sense for one with 2d40s to be able to fight one with 2d41s, yet not 2d39s. It would, however, make much more sense to limit the dice sides between the combatants to 10, meaning one with 2d35s could fight no higher than 2d45s, no lower than 2d25s. This system is indeed much more fair, and I thank Embrais of the KotDS for pointing it out. So instead of the above amendment, we will simply add a line to the current XPs policies, "Members may only fight those that wield dice within 10 sides of their own."

As always, please be sure that your members are informed of these changes; it is your responsibility as guild leaders to ensure that all of your members are always up to date on UAC matters. Let me close by reiterating a few comments I made to some others in regards to our decision-making, which I do believe needs clarification to those who hold any doubt in the thoroughness of the council... in fact, I'll simply quote my statement:

"We do not, have not, and will not propose amendments that we do not all agree on, and have not all made our comments and input on. Every amendment proposed is required to be ratified by every one of us, with not one disagreeing. In the process, we all render our criticisms and such opinions, which lead to the needed corrections and/or additions. We could leave the decision-making to only one person, but the fact that we use four heads, contributes to more well-informed decision. Are we omniscient? Do we hold all of the answers? Of course not, no one does. Are we perfect? Gods no. We endeavor to perform our duties to the best of our ability, but there has and will always be those little imperfections that nag us from time to time. As such, some amendments will be flawlessly brilliant; others may be considered laced with defections. It happens. It is the main reason that the UAC has a Congress. The four of us, knowing that such things do indeed happen, are comforted by the fact that we have Congress to weed out such amendments, and to only let the "good seeds" pass through. No matter how confidant we are of an amendment, there will always be those that point out the other sides to them. Sometimes the four of us all have different views on an amendment, sometimes we all agree right away. It is the benefit of having a Congress that allows us to get the views of many, not just our own, in hopes that all sides will be presented before an amendment passes. I, for one, love what these amendments have brought about. I knew they would spark a debate. A debate would help ensure that all sides are presented and argued before such amendments are passed. Not only that, but it allows us to make any necessary corrections to them, so as to further reduce any flaws. Your missive is a fine example of such a system, as is the missive sent in by the gentleman regarding the classification system. Both of these missives have enabled us to make the appropriate corrections to flaws found within, flaws that we did not anticipate(once again, because not all sides are always apparent, until those with different views of your own have their chance to make input). I welcome these missives; in fact, I encourage them.

To quote an old, but all too pertinent cliché; show me the perfect leader... no no.... show me the perfect person in Rhy'Din, and I'll show you a liar."

~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~

(¯`·~§^£ørd Känáán §øülblädé^§~·´¯)
..v~^º°(¯`·Executive High Councillor of the UAC·´¯)°º^~v..

~On Behalf Of~

The Executive High Council of the United Affairs Council

Lord Kanaan Soulblade Lady Cirae Eilene Soulblade
(DaemonSoul) (CiraeSoul)

Lady Luciferal Satonica Lady Kah`Li Morghana Sgaileach
(Luc Caesar) (MstrsKahLi)


Subj:    ~~¥ Official UAC Document - 4/26/99 ¥~~
Date:    5/31/99 11:42:32 PM Central Daylight Time
From:    DaemonSoul
To:    CiraeSoul

~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~
~¤(`†´)¤~ From the Desks of the Executive High Council of the UAC ~¤(`†´)¤~
~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~

Dear Congress,

I hope this missive finds you all well and in the highest of spirits. The United Affairs Council continues to grow and flourish like never before. We'd like to thank you all for making the restoration of the UAC a reality. In fact, we've long passed the restoration phase; we are indeed a mighty, united forum once more. Long live the UAC!

We of the Executive High Council have been quite impressed with the enthuasiasm we've seen throughout the Council. This spirit has shown itself quite prominently lately, as we continue to receive wonderful, and also helpful input from members throughout the UAC. In fact, many amendments will be proposed before you in the near future, thanks to some excellent ideas from many of our fellow citizens. Be expecting more missives in regards to such ideas in the very near future. In this missive, however, we have two amendments straight from the desks of the EHC. They both pertain to XP gain. Bear with me, as I begin my rambling. :) On to the first amendment...

Currently, there is no clause/amendment/statement in the UAC Guide that details the usage of outside dice. Anyone in the UAC that belongs to UGC, TGC, SoC, etc.. may use their 4d100s to gain UAC XPs. I find this very disturbing; after all, what sense does it make to allow XPs to be gained in this forum by using dice meant for another forum? For example, if LordDicer(fictitious) uses his 4d100s from UGC, he could simply decide to fight against his friend who decides he'll only use 2d20s to give his friend a major XP boost. LordDicer ends up easily winning by 60 points and gaining 120 UAC XPs in a matter of moments. This simply makes a mockery of the UAC.

Let me put it into perspective for you...

LordDicer joins the UAC and starts off with 2d20s, while also having 4d100s in the UGC. His friend, LordSlicer enters the UAC with 2d20s, but does not belong to any other forums. Well, Dicer decides to go on a spar rampage with his UGC dice, while Slicer goes sparring as well, using his 2d20s(that's all he has) to gain XPs. Who do you think is going to gain sides on his UAC dice faster? Dicer, of course. Using 4d100s, he'll be up to 1,500 XPs in no time. Meanwhile, Slicer is working his arse off to gain some honest XPs and at the end of the night, he finds himself with 2d24s. Which is more fair? Which had to work a great deal less to gain much higher dice? It is simple, this is not fair at all. If we all get to use our outside dice, UAC 2d50s will be considered child's play to earn, and thus lose a great deal of its value.

The current UAC Guide does not even prohibit using illegal dice, meaning dice that is either simply made up, and/or not in one's profile(simply because the UAC Guide does not make any comments on it). Let me put another example before you. LadyHavoc decides that she wants a quick fix. She hates having her 2d25s in the UAC. She wants the 50s. She pulls a friend into PR and goes to work with her 15d999s. Sure, this may be dishonest of her. But is it currently illegal in the UAC? Sure isn't. Is she allowed to do it? Sure is.

So here is the amendment that I propose. It is short and to the point(yes, I am capable of being short :) ). It is as follows:

Restriction Pertaining to UAC XPs - Amendment

It is now law that UAC XPs can only be gained by using UAC Dice, whether it be through a Spar, MS, Healing, etc... Gaining UAC XPs using any other dice than your UAC Dice, such as gen dice and other forum dice, will not be allowed. This law is not meant to be harsh, it is simply to ensure fairness throughout the council. Furthermore, your UAC Dice must be listed in your profile in order to be valid for use.

~End of Amendment Proposal~

I know that there will be a lot of people in the UAC that are opposed to this. But frankly, those people are probably the ones that are using outside dice to gain UAC XPs. I am not saying that there is anything wrong with those people, as it is not illegal to do so, but I believe, that in time, they will see that this amendment is right, is logical, and is the best thing for the integrity and fairness of the UAC.

Now, on to the second amendment, which also deals with improper XP gain...

One of your fellow Congressmen, Kylun Rydar(ValmerSage) pointed out to me that there is no mention in the UAC Guide of fighting with uneven dice, such as 2d20s vs. 2d50s. He's right; there isn't. But there definitely should be. I'll tell you why. One could gain his 2d50s easily by such a method as fighting with uneven dice. Example: LordSlicer really needs to gain those XPs; he hates having 2d20s. Who wouldn't? So he fights his friend, LordDicer, who already has his 2d50s. Why would Dicer even care to fight? He already has 2d50s, not like he needs any more XPs. Well that's just it; they're not for him.. they're for Slicer. 2d50s against 2d20s is going to gain an enormous amount of XPs for Dicer. Only thing is, being the great friend he is, he's going to give these XPs to Slicer once the match is over. Odd... Dicer was the one that won the match, yet Slicer is somehow gaining strength(dice) from this? I understand that many would call this "training". We, however, have to disagree. This is, in fact, a form of "modering"(though I use this term loosely). This, just like using ridiculous outside dice, simply makes a mockery of the UAC system. Thus, the amendment we propose is as follows:

UAC XP Amendment - Classification System

To further halt the flow of improper XP gain, all UAC members will be divided into three classes, according to their UAC Dice. The classification system is as follows:

3rd Class = 2d20s-2d29s
2nd Class = 2d30s-2d39s
1st Class = 2d40s-2d50s

UAC members may only fight those of their own class, so as to avoid an all too common abuse of the XP system - Fighting one whose dice are considerably lower than yours, simply to defeat them by a large amount of points, only to hand the hefty XP gain to the one defeated - this is hardly fair to those of us who would have to work hard for our XPs. There is one exception to this rule: those of a higher class always have the option of temporarily lowering their dice in order to fight with those of lower classes(this method is most often used for training newer members). This system is designed to restrain the amount of "modering" in the UAC.

~End of Amendment Proposal~

With this amendment, we would ensure that members are fighting on a more fair basis, while unable to "mode" as much. I realize that this may cause such problems as those of 3rd Class not finding enough members on their same level for a spar(as it seems most in the UAC already have 2d50s), but hey, that's all the more encouragement for them to rise out of that class, right? Besides, its not like this is broken up into many levels; only three. So the scope of potential opponents is still quite broad.

There you have them. Please read through the two amendments thoroughly and respond to me with your votes. All votes are due in one week, 5/3/99. Please remember to vote on both. A simple way to vote on these is:

1.) yes, no, or abstain
2.) yes, no, or abstain

#1 being the Dice Restriction Amendment, and #2 being the Classification System Amendment. If both leaders(or GC and SiC) of a guild are receiving this, please decide between the two of you and cast one vote, as only one vote is allowed per guild. A vote from every single guild is required, as is always the case with votes such as this. It is important to the future and progress of the UAC that you all participate! And as always, your questions, comments and suggestions are always welcome. And remember, to clear any confusion, every GC of a UAC guild is in Congress! Peace be with you all..... and get those votes in; we look forward to it!

Warmest regards,

(¯`·~§^£ørd Känáán §øülblädé^§~·´¯)
..v~^º°(¯`·Executive High Councillor of the UAC·´¯)°º^~v..
United Affairs Council Main Page

~Speaking for~

The Executive High Council of the United Affairs Council

Lord Kanaan Soulblade Lady Cirae Eilene Soulblade
(DaemonSoul) (LadyCirae)

Lady Luciferal Satonica Caesar Lady Kah`Li Morghana Sgaileach
(Luc Caesar) (MstrsKahLi)


Subj:    ~~¥ Official UAC Document - 3/31/99 ¥~~
Date:    5/31/99 11:31:41 PM Central Daylight Time
From:    DaemonSoul
To:    CiraeSoul

~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~
~¤(`†´)¤~ From the Desk of the Executive High Council of the UAC ~¤(`†´)¤~
~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~

Dear Congress,

This missive is sent to you all as a reminder that the deadline to cast your votes on the MS and DM Amendment Proposals is nearing. Last day to send in your votes is 4/4/99. Please be sure that all of you get your votes in, your participation is imperative. For those of you brand new to the UAC and this is the first missive you have received from us, don't worry, you will have the chance to participate in the next vote. If you would really like to participate in this vote, let me know and I'll send you the necessary information.

I thank those that have already sent me their votes. For the rest of you, we're eagerly awaiting all of your votes!

Now before I finish this missive and send it off, there is an issue that I must bring to your attention, which in turn, you are to inform all of your guild members. A man by the name Acorian, Attorney General of RAAE(Rhydin Against All Evil - an organization dedicated to the pursuit of justice and the thwarting of evil), sent me a disturbing missive today. It is as follows:
RhyDin Allied Against Evil
EMERGENCY NOTICE


    From, the Chief Justice and Attorney General of RAAE,

        Dear members of RAAE,
                RAAE has come to learn that a guild known as K.I.N (Kindred In Noctoneral) is holding a "Rape Fest"    that is suppose to begin on Thursday, April 1st. It is very important that each of you inform not only your guilds, but inform your families, and have your members inform their families and friends. Be on your guard, please inform everyone that they should not follow anyone they do not know into a private room. If they are attacked they should contact Acorian directly with a log of the event as soon as possible. Do not attempt to DM or AA any member of K.I.N, they have been instucted by their leaders not to recognize anything that is not within their forum. As more information becomes known I will bring it to you as soon as possible. Also, anyone intrested in joining the RAAE Enforcers should contact MagTrayac for the application ASAP.
Signed,
Lord Acorian
-Chief Justice/Attorney General of RAAE
-Legion Commander for the peace Keepers of the UfP


YThere you have it. React on it as you see fit; of course, you are always free to go along with their sick plots, or simply ignore them. Either way, we just wanted to be sure that everyone is informed so that they will at least be aware of the situation. Forward this to your members if need be; just be sure that they are indeed informed as soon as possible. Take care, all... and good luck, as always...

Warmest regards,

(¯`·~§^£ørd Känáán §øülblädé^§~·´¯)
..v~^º°(¯`·Executive High Councillor of the UAC·´¯)°º^~v..
United Affairs Council Main Page

~Speaking for~

The Executive High Council of the United Affairs Council

Lord Kanaan Soulblade Lady Cirae Eilene Soulblade
(DaemonSoul) (LadyCirae)

Lady Luciferal Satonica Caesar Lady Kah`Li Morghana Sgaileach
(Luc Caesar) (MstrsKahLi)


Subj:    ~~¥ UAC Missive ¥~~
Date:    3/20/99 3:47:05 PM Central Standard Time
From:    DaemonSoul
To:    Apphextwin
CC:    LadyCirae, Luc Caesar, MstrsKahLi

~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~
~¤(`†´)¤~ From the Desk of the Executive High Council of the UAC ~¤(`†´)¤~
~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~

Greetings,

This is in regards to your recent inquiry((on the webpage Guest Book)):

"I'm confused what happened to psionicvmp?
this is the UAC-United Affairs Council right? "

To answer your questions, yes, this is the United Affairs Council. PsionicVmp left long ago... just disappeared from the realm, leaving the UAC to dwindle. It did indeed dwindle for a while, and guilds began pulling out. It seemed no one was willing to keep it alive... it seemed doomed to fall. The four of us: LadyCirae, Luc Caesar, MstrsKahLi, and I did not wish to see such a misfortune, as we all love the UAC. Thus, we took the reins and restored the Council to what it is today. Granted, it is not as large as it once was, but we are getting their faster than anyone had expected. We definitely feel more united than ever before, though... and, of course, strength does not lie in quantity, but rather quality. If you have any further questions, please feel free to let any of us know. Take care.

Warmest regards,

(¯`·~§^Känáán §øülblädé^§~·´¯)
..v~^º°(¯`·Executive High Councillor of the UAC·´¯)°º^~v..

~Speaking for~

The Executive High Council of the United Affairs Council

Lord Kanaan Soulblade Lady Cirae Eilene Soulblade
(DaemonSoul) (LadyCirae)

Lady Luciferal Satonica Caesar Lady Kah`Li Morghana Sgaileach
(Luc Caesar) (MstrsKahLi)


Subj:    ~~¥ Official UAC Document - 3/20/99 ¥~~
Date:    3/21/99 3:15:46 AM Central Standard Time
From:    DaemonSoul
CC:    LadyCirae, Luc Caesar, MstrsKahLi, SleekPnthr
CC:    ErikVonDar

~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~
~¤(`†´)¤~ From the Desk of the Executive High Council of the UAC ~¤(`†´)¤~
~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~

Dear Congress,

Greetings to all of you and a warm welcome to those new to the UAC. I'd like to start off by expressing my gratitude to you all and the wonderful part you have played in the restoration of the UAC. We are nearing the 3,000 mark in terms of members! Very exciting indeed... Now on to the main purpose of this missive...

I thank those that participated in the last vote we held: the UAC Healing Amendment. We of the Executive High Council now have two more amendments to propose to you, the Congress.

LdyKgtArrw, Grand Commander of Keepers of the DarkSword(KotDS), has brought to our attention some certain flaws found in the current DM section of the UAC Charter. The current DM rule is as follows:

"It is custom that anyone who runs away from a DM erases his/her Screen Name. An alternative is to cease roleplaying under that Screen Name. A combatant who leaves a fight after both combatants have rolled initiative (init.) is considered to have lost the fight. If one combatant is punted (his/her computer freezes, and he/she is logged off), he/she is not considered to have run away, and the DM will continue immediately when he/she returns. It is custom that anyone who loses a DM erases his/her Screen Name, unless the winning combatant decides otherwise."

Most of you probably won't see a problem in the above rule, but those that DM more frequently, or are around those that do, know that this is entirely too broad for such an important match. Some members tend to misinterpret the rule, thus resulting in problems and arguments between the parties involved. We'd like to present a revised, more detailed DM Amendment. This will ensure that the role and laws of DMs in the UAC are clarified, so there is no confusion when it comes down to such a match. Please review the following DM Amendment Proposal:

DM Law Revision

It is not required to accept a Death Match(hereby referred to as DM) if challenged. All members in the UAC have the right to decline DMs without the fear of being trapped in a legal requirement. If a DM is accepted, the challengee(the one that got challenged) is the one who decides the terms. If the challenger does not accept the terms, the match is considered invalid. No person is required to fight a DM until both parties have accepted and initiative has been rolled by both fighters. Once initiative has been rolled, both combatants are required to finish the DM. All DMs require a proctor to ensure that both parties are aware of the rules and abide by them accordingly. The proctor must log the match and must state the rules and acknowledge that both parties are in agreement(verbal agreement from both parties is required). Names of the combatants must be stated for the log. The following are the standard DM rules. They may be changed on the agreement of both parties, but these rules are the standard basis to refer to:

Proctor should call for absolute silence from those spectating. Excessive exiting/entering of spectators should not be permitted. This rule does not automatically rule the match invalid, but it should be strictly enforced, and can lead to penalties if disobeyed continously, leading to possible invalidity of the match.
Punt Rule: In the case of being punted, the punted party has 10 minutes to return to the match before forfeiting and losing the match.
Action Rule: Combatant must make his/her move(action) within 5 minutes or fight is forfeited.

If a fighter leaves in the middle of the match, he forfeits, thus losing the DM and is considered dead. The loser of the DM should then delete his/her SN within 24 hours. However, this is not required. The alternative is to simply perform a "profile sweep", which is basically deleting the character without deleting the SN. You are never absolutely required to delete your SN, but the character must never be played again.

~End of DM Amendment Proposal~


Now on to the second amendment proposal we have for you. I'm sure there are a lot of you who fight Mass Spars on a frequent basis, and others who would like to. We have been pondering the use of such a match in the UAC and, with the help of a few others, have come to the conclusion that a MS Amendment is indeed needed. Tiefling and LordKaldar, two wonderful members of the UAC, submitted a proposal for MS's and, with revisions made by the EHC, we now present the following MS Amendment Proposal to you. We realize that there are some of you who are against MS's due to their notorious history of being quick, easy ways to gain XPs. But we assure you that it will not gain ridiculous amounts of XPs. Sure, the amount gained will be more than a normal spar, but that much is expected, as one who fights four other opponents and wins, should be entitled to more XPs than if he defeated only one opponent. This amendment would supply yet another means of gaining XPs in the UAC. It is as follows:

XP Gain from Mass Spars

1.) A Mass Spar(hereby referred to as MS) may be fought with as many as 6 opponents; no less than 3.
2.) UAC dice must be used to gain UAC XPs through MS(dice must be listed in profile)
3.) To decide line up, an initiative roll would be made, but instead of the standard 1d6, 1d50 would be used, to be fair to the more people sparring(with many people fighting, using 1d6 would simply end up with far too many tied inits). Highest roll goes first, and is followed by the second highest, and so on down the line.
4.) Basic terms: An MS is fought similar to a Spar, but with subtle variations. Every combatant would begin with a number of points, to be agreed upon by the involved combatants. Every hit taken would deduct from that total based upon the roll of the attacker. Once the total reaches 0, that combatant is out. Of course, last one standing wins. Example of a Mass Spar:

Fighter1: This is a UAC MS using UAC dice, point total starting at 30.
Fighter1: Roll init
Online Host: Fighter1 Rolled 1 50-sided die: 26
Online Host: Fighter2 Rolled 1 50-sided die: 17
Online Host: Fighter3 Rolled 1 50-sided die: 31
Online Host: Fighter4 Rolled 1 50-sided die: 49
Init has been rolled... it is apparent what order they will follow
Fighter1: Lineup is as follows: Fighter4, then Fighter3, Fighter1, Fighter2
Fighter1: begin...
Fighter4: ::draws his blade, slashing a deep gash across Fighter1's thigh::
Online Host: Fighter4 Rolled 2 50-sided dice: 27 17
Fighter1: ::growls, clutching his thigh in pain::
Fought like a spar: combatant attacks, defender reacts... fight is continued in order.
Fighter3: ::leaps in the air, he uses his mace to crash down upon Fighter2 with a sickening thud to the shoulder::
Online Host: Fighter3 Rolled 2 50-sided dice: 39 1
Fighter2: ::winces, nearling falling to his knees in agony::
Fighter1: ::seizes the opportunity of Fighter2's guard going down and lunges at him, sending a fierce blow into his stomach::
Online Host: Fighter1 Rolled 2 50-sided dice: 47 21
Fighter2: ::buckles over, gasping for air::
Fighter2: ::retaliates with an uppercut right into Fighter3's jaw::
Online Host: Fighter2 Rolled 2 50-sided dice: 43 42
Fighter3: ::falls back, landing hard on the ground::
Score is then tallied. Every combatant started with 30 points. Fighter2 hit Fighter3 with a 43 and 42, thus causing 10 points of damage. Fighter3 now only has 20 points.
Fighter1: Score after Round 1: Fighter4 - 30, Fighter3 - 20, Fighter1 - 26, Fighter2 - 19

5.) XP gain: The remaining life of the winner is multiplied by the number of participants. Those points are then taken and multiplied by 2, as a spar would be. Example:
Lets say Fighter1 wins, meaning the other three fighters have fallen to 0 and Fighter1 still has points remaining. In this case, we will say he has 5 points left. 4 participants, so you'd multiply 5 by 4, which is 20. Treat these points as you would in a spar, multiplying by 2, thus resulting in an XP gain of 40. Those that lose the match receive the standard 1 XP, only they multiply by the number of participants, thus the losers receive 4 XPs each.

~End of MS Amendment Proposal~

There they are... please read through the two amendments thoroughly and respond to me with your votes. All votes are due in two weeks, 4/3/99. Please remember to vote on both. A simple way to vote on these is:
1.) yes, no, or abstain
2.) yes, no, or abstain

#1 being the DM Amendment, and #2 being the MS Amendment. If both leaders of a guild are receiving this, please decide between the two of you and cast one vote, as only one vote is allowed per guild. A vote from every single guild is required, as is always the case with votes such as this. It is important to the future and progress of the UAC that you all participate! And as always, your questions, comments and suggestions are always welcome. And remember, to clear any confusion, every GC of a UAC guild is in Congress! Peace be with you all..... and get those votes in; we look forward to it!

Warmest Regards,

(¯`·~§^Känáán §øülblädé^§~·´¯)
..v~^º°(¯`·Executive High Councillor of the UAC·´¯)°º^~v..

~Speaking for~

The Executive High Council of the United Affairs Council

Lord Kanaan Soulblade Lady Cirae Eilene Soulblade
(DaemonSoul) (LadyCirae)

Lady Luciferal Satonica Caesar Lady Kah`Li Morghana Sgaileach
(Luc Caesar) (MstrsKahLi)


Subj:    ···¥··· UAC Healing Amendment ···¥···
Date:    2/20/99 5:09:48 AM !!!First Boot!!!
From:    DaemonSoul
CC:    DaemonSoul, Luc Caesar, LadyCirae, MstrsKahLi
CC:    SleekPnthr, ErikVonDar

~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~
~¤(`†´)¤~ From the Desk of the Executive High Council of the UAC ~¤(`†´)¤~
~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~

Dear Congress,

I write this missive to you in order to inform you of the results of the vote for the Healing Amendment Proposal. For those of you that have just joined the UAC, and for the individual citizens that this is going out to, I am sending this to you as well, to ensure you are informed of this newest development of the UAC. In short, this proposal was presented before the Congress a little over two weeks ago and put to a vote for either approval or denial.

A tally was hardly even needed, as every Congressperson who voted was in favor of the amendment! Not one was against it. So, of course, the amendment has officially passed and is effective immediately. It shall be added to the current UAC Guide and is to be implemented council wide as of today, 2/19/99. What a wonderful boost this will give the UAC and its healers. Tis a milestone indeed. We of the EHC thank all of you who participated in this vote.

The following is the amendment once again, so that those of you who are not yet familiar with the amendment(being GCs brand new to the UAC and the individual members) can read through it and put it into action. GCs, please be sure to educate all of your healers on this amendment and keep in mind that this amendment is ONLY for healers. Distribute this missive to them if necessary, or refer them to the UAC Guide on the web page; just be sure that they are aware of it. Once again, this amendment IS now in effect. Here it is, once more:

~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~

UAC XP System for Healing - ONLY for Healers

XPs are gained through acts of healing by the following method. Please note that self-healing does not apply and will NOT gain XPs. XPs for healing are only allowed for healers, as allowing it for all classes would only result in abuse and excessive usage. UAC Healers who intend on using this system MUST include the small phrase "UAC Healer" in their profile in order for any healing XPs to be valid. Guild Leaders, it is your duty to ensure that your members are not abusing the system, and that only actual healers within the guild are using this system.

When healing, UAC Dice must be used in order for any XPs to be gained. Only one attempt is allowed in the current healing situation. The person to be healed MUST acknowledge that he/she is about to be healed, and must make it known that they are about to receive healing from the healer. Narration of the healing act must be made clear, followed by roll of the dice. The healer must roll at least a 15 in order for the act of healing to be successful. The higher number of the two dice rolled is taken and converted to points using the standard UAC Hit Chart, i.e. 15-19 = 1, 20-26 = 2, 27-33 = 3, and so on. These points are then converted to XPs by multiplying by 3. The following is an example:

XxFighterxX: ::clutches his side in severe pain, groaning as blood trickles down his hand, looking to VvHealervV for assistance::
Here, you see that XxFighterxX is in pain and needs healing, and by noting VvHealervV in the narration, he verifies who the healer is to be, thus making the following healing attempt valid.
VvHealervV: ::with a slight nod, she whispers a silent prayer to Paladine. A strange, blue glow surrounding her hands, she lightly rests them upon the source of his pain, allowing this healing energy to soothe him, quelling his torment::
OnlineHost: VvHealervV rolled 2 50-sided dice: 34 16
As you see, VvHealervV was successful in this healing attempt, as at least one of her dice reflected a roll higher than 14. In this case, both dice reflected a valid healing roll, but the higher of the two is used for XP calculation. 34 being the higher of the two, you then refer to the UAC Hit Chart in order to tally the points, which would be 4. Then, you multiply this number by 3 to give you the amount of XPs gained. 12 XPs were gained from this act of healing.

This may seem like a very small amount of XPs gained, but considering the relative ease of the act, it is more than enough. All such acts MUST be logged and sent to the Grand Commander, who in turn should verify the following from the log:

1. Verify that "UAC Healer" is in the healer's profile.
2. Acknowledgment of the healer by the fighter, and the recognition of requiring such assistance.
3. Proper narration was made instead of a simple roll of the dice.
4. At least a 15 was rolled.
5. XPs gained from the higher die.
(Yes, this may sound like a lot for a GC to do, who is already very busy, but it will become elementary in no time and take but a moment.)

Unlike spars, XPs from healing are not to be automatically rewarded to one's self. Verification from the Grand Commander is needed first. This is done by sending the log to the GC and receiving a simple "Healing XPs verified" from the GC. Then and only then do you add those XPs to your total. All such XP verifications by GCs should be responded to within 3 days of receiving.

~End of Amendment~

~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~

Once again, we thank you for your participation, and eagerly await the wide-spread use of this amendment. We have great faith that all will go well as expected. Some difficulties are expected, as with any new program, so please feel free to contact LadyCirae, MstrskahLi or myself with any questions, comments, or concerns you have. Also, we'd like to know how its working within your guilds, so please just drop us a line at your convenience to inform us of such. Peace be with you all..... and keep those weekly updates coming in!

One more thing... A few of you expressed interest in the use of Registration #'s for Healers, to keep it honest. I have considered this, but will await the outcome of this amendment before making such a proposal. If indeed, they are deemed needed, it will be brought before EHC for discussion, possibly leading to a proposal before Congress. If any of you have any thoughts on this, please inform me of such.

Warmest regards,

(¯`·~§^£ørd Känáán §øülblädé^§~·´¯)
..v~^º°(¯`·Executive High Councillor of the UAC·´¯)°º^~v..
United Affairs Council Main Page

~Speaking for~

The Executive High Council of the United Affairs Council

Lord Kanaan Soulblade Lady Cirae Eilene Soulblade
(DaemonSoul) (LadyCirae)

Lady Luciferal Satonica Caesar Lady Kah`Li Morghana Sgaileach
(Luc Caesar) (MstrsKahLi)


Subj:    ···¥··· Official UAC Document - Dated 1/31/99 ···¥···
Date:    2/14/99 11:34:21 PM !!!First Boot!!!
From:    DaemonSoul
To:    LadyCirae

~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~
~¤(`†´)¤~ From the Desk of the Executive High Council of the UAC ~¤(`†´)¤~
~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~

Dear Congress,

I send this missive to you all to address a situation that has needed attention ever since the very founding of the UAC:

The UAC has always been a favorable haven for fighters, mages, spies, and assassins, as XP gain from spars and the such has always been relatively easy. But we've seemed to have left out a major group; healers. Back when I was leading a UAC guild, my healers would always complain that there was really no way for them to gain XPs besides fighting and the occasional 5 measly XPs from recruiting. I always agreed with their qualms, but never gave it as much thought as I should have, nor did the UAC apparently.
Just recently, I've heard these same qualms again. Here is an exerpt from a missive I received:

"I have talked to a few healers who feel that their role in the UAC is terribly downplayed and they were hoping that some sort of rules will be formed to allow them to gain XP as easily as fighters do." - UAC Citizen and Healer

Now instead of turning from this problem again, it is about time we face the issue head on, and solve it. The time has come that we stop putting the healers in the backseat and start including them in the UAC. As such, we of the Executive High Council of the UAC, have drafted an amendment for XPs through the use of healing, which shall be proposed before you all in this missive, and to be voted on accordingly. This is a major amendment that I believe would give the UAC a wonderful boost. Our current UAC healers will be envigorated with morale and faith in the UAC, and finally feel needed. Non-UAC healers will see such a favorable system in the UAC, that they will join UAC, perhaps even pledge entire Healing Guilds to the UAC. Please read the following amendment proposal carefully:

~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~

UAC XP System for Healing - ONLY for Healers

XPs are gained through acts of healing by the following method. Please note that self-healing does not apply and will NOT gain XPs. XPs for healing are only allowed for healers, as allowing it for all classes would only result in abuse and excessive usage. UAC Healers who intend on using this system MUST include the small phrase "UAC Healer" in their profile in order for any healing XPs to be valid. Guild Leaders, it is your duty to ensure that your members are not abusing the system, and that only actual healers within the guild are using this system.

When healing, UAC Dice must be used in order for any XPs to be gained. Only one attempt is allowed in the current healing situation. The person to be healed MUST acknowledge that he/she is about to be healed, and must make it known that they are about to receive healing from the healer. Narration of the healing act must be made clear, followed by roll of the dice. The healer must roll at least a 15 in order for the act of healing to be successful. The higher number of the two dice rolled is taken and converted to points using the standard UAC Hit Chart, i.e. 15-19 = 1, 20-26 = 2, 27-33 = 3, and so on. These points are then converted to XPs by multiplying by 3. The following is an example:

XxFighterxX: ::clutches his side in severe pain, groaning as blood trickles down his hand, looking to VvHealervV for assistance::
Here, you see that XxFighterxX is in pain and needs healing, and by noting VvHealervV in the narration, he verifies who the healer is to be, thus making the following healing attempt valid.
VvHealervV: ::with a slight nod, she whispers a silent prayer to Paladine. A strange, blue glow surrounding her hands, she lightly rests them upon the source of his pain, allowing this healing energy to soothe him, quelling his torment::
OnlineHost: VvHealervV rolled 2 50-sided dice: 34 16
As you see, VvHealervV was successful in this healing attempt, as at least one of her dice reflected a roll higher than 14. In this case, both dice reflected a valid healing roll, but the higher of the two is used for XP calculation. 34 being the higher of the two, you then refer to the UAC Hit Chart in order to tally the points, which would be 4. Then, you multiply this number by 3 to give you the amount of XPs gained. 12 XPs were gained from this act of healing.

This may seem like a very small amount of XPs gained, but considering the relative ease of the act, it is more than enough. All such acts MUST be logged and sent to the Grand Commander, who in turn should verify the following from the log:

1. Verify that "UAC Healer" is in the healer's profile.
2. Acknowledgment of the healer by the fighter, and the recognition of requiring such assistance.
3. Proper narration was made instead of a simple roll of the dice.
4. At least a 15 was rolled.
5. XPs gained from the higher die.
(Yes, this may sound like a lot for a GC to do, who is already very busy, but it will become elementary in no time and take but a moment.)

Unlike spars, XPs from healing are not to be automatically rewarded to one's self. Verification from the Grand Commander is needed first. This is done by sending the log to the GC and receiving a simple "Healing XPs verified" from the GC. Then and only then do you add those XPs to your total. All such XP verifications by GCs should be responded to within 3 days of receiving.

~End of Amendment Proposal~

~¤º°°º•(¯`·.¸.^§^.¸.·´¯)•º°°º¤~

Please take the time to familiarize yourself with this amendment, reading it very carefully and thoroughly before any vote is made. Once you've reached your decision, please reply to myself, DaemonSoul, and I shall tally the votes and such for presentation to the EHC. We look forward to your responses. We expect every one of you to vote. Please have all votes submitted by 2/14/99. A missive will shortly follow that date with the results of the vote.

As always, all comments, questions, and suggestions are welcome!

Warmest regards,

(¯`·~§^£ørd Känáán §øülblädé^§~·´¯)
..v~^º°(¯`·Executive High Councillor of the UAC·´¯)°º^~v..

~Speaking for~

The Executive High Council of the United Affairs Council

Lord Kanaan Soulblade Lady Cirae Eilene Soulblade
(DaemonSoul) (LadyCirae)

Lady Luciferal Satonica Caesar Lady Kah`Li Morghana Sgaileach
(Luc Caesar) (MstrsKahLi)


Subj:    ···¥··· Official UAC Document - Dated 1/3/99 ···¥···
Date:    2/14/99 11:33:53 PM !!!First Boot!!!
From:    DaemonSoul
To:    LadyCirae

Dear Congress,

I hope each and every one of you and yours had a wonderful time during the holidays. May the blessings, joy, and togetherness of the holidays last throughout the year. If you do not celebrate such holidays, well... peace be with you anyway!

I'd like to start off by expressing my most heart-felt appreciation to all of you. The UAC is now over 1,000 strong, and growing steadily. Quite a large amount of people considering how short a time ago we restored the UAC. The fact that makes this council so much stronger than mere numbers though, is how wonderful and dedicated everyone has been. I have been so inspired by the enthusiasm, spirit, and love that many of the UAC members have shown for the UAC; a constant reminder of the strength and unity of the Council. Most of you have kept current on the weekly updates, thus allowing us to efficiently keep track of those within the UAC. For that, I would like to thank you as well.

Now on to the main reasons for this missive...

Item 1 - XP System

Recently, we of the EHC, have received questions regarding the XP/Dice system. Apparently, there have been rumors going around that we intend on changing the XP system; such as raising the XP requirements for dice, raising the UAC dice, etc...

Let me dispel these for you...

We have no intent, nor have we been planning, on changing anything to do with the XP system. We have not proposed or enacted any changes within the XP system, including: XP/Dice requirements, Spar/HM/SM/DM XP values, Dice maximum, or anything of the like. We would never enact such a change without the expressed approval of the majority of the Congress. As I am sure most of you know, no law, amendment, bill, etc, is to be passed unless first approved by Congress. So please be aware, that unless you receive a missive regarding a proposal, it has NOT been passed. So if ever you hear of any rumors of such, please disregard them, as they are false. If ever you have any doubts, please feel free to inquire with us via missive or IM.

Item 2 - "Rebel of RhyDin"

I would like to address the use of the phrase "Rebel of RhyDin." What a glorious term that was back in the old days... and it still carries glory and strength. But the days of rebellion are long past. The UAC has stood strong as its own Council among the other forums and councils of RhyDin, having successfully rebelled against the RWC. Therefore, this term has been deemed no longer necessary, as was declared long ago by PsionicVmp. Of course, all are still welcome to use it, as it has become such a part of us, we are often proud to bear the phrase. But... as stated, it is no longer mandatory.

Item 3 - UAC Guide

As you all know, the UAC Guide is currently available through the web page. But, if you are like me, you like to have a copy handy, that you can have readily accessible. As such, I've drafted it into a document, which I shall be mailing to each and every one of you, which in turn, you may distribute to your members.

If any of you ever have any ideas, comments, suggestions, or even proposals, please feel free to contact any of us via missive or IM. We are always happy to assist in any way we can. Remember, you as Congressmen/women are able to propose amendments, bills, etc...

That concludes this missive, Congress. Please be sure that your guild members all receive this update(send them this missive if you have to). Once again, I'd like to thank all of you for your hard work and dedication. Without you and your guild members, there would be no UAC. Let us never lose sight of that...

Warmest regards,

(¯`·~§^Känáán §øülblädé^§~·´¯)
..v~^º°(¯`·Executive High Councillor of the UAC·´¯)°º^~v..

~Speaking for~

The Executive High Council of the United Affairs Council

Lord Kanaan Soulblade     Lady Cirae Eilene Soulblade
        (DaemonSoul)                      (LadyCirae)

Lady Luciferal Satonica Caesar     Lady Kah`Li Morghana Sgaileach
            (Luc Caesar)                                      (MstrsKahLi)


Subj:    ~~¥ Restoration of the United Affairs Council ¥~~
Date:    12/6/98 12:35:48 AM Central Standard Time
From:    DaemonSoul
CC:    DaemonSoul, LadyCirae, Luc Caesar, MstrsKahLi

From the desks of DaemonSoul, LadyCirae, Luc Caesar, and MstrsKahLi.....

Greetings UAC Members,

First of all, if you are NOT in any UAC Guilds, or not a member of the UAC, PLEASE take a moment to respond to this missive, telling us so... you will IMMEDIATELY be removed from our mailing list.

As I am sure most of you already know, PsionicVmp, former President of the UAC, is no longer in the realm, and the UAC has taken a great fall because of it. A few weeks ago, four veterans of the UAC decided... that it was time to bring back the UAC. Many of us whom have been loyal to the UAC will agree, it's time that we initiate a change in the primary leadership of the UAC. One President.. one power will simply not work. We've been down that road one too many times with PsionicVmp. One who is arrogant, does not listen to reason, suggestions, comments, etc. Therefore, with the help of a few, we hope to benefit the many.

We'd like to introduce ourselves to you, Kanaan Soulblade, Cirae Eilene Icari, Luciferal Satonica Caesar, and Kah`Li Morghana Sgaileach, all of us members of the once mighty UAC. We have been in the UAC for a very long time, watching it's rise to glory and it's downfall to a Government without leadership. The UAC once ran smoothly and efficiently under Psi's control. He left us for a long while, and others have attempted to take over the UAC in Psi's absence. This result not being what was expected... it failed miserably because the takeover was for the betterment of a few, not of the ENTIRE UAC.

The four of us have a deep love for the UAC and would hate to see it fade into obscurity, when it has such potential to rise to its former glory... and beyond. The UAC will make a comeback and our sincerest wish is that the transition to a bigger and better Government will be a smooth one. Our plan is as follows:

The leadership of the UAC will be comprised of the four of us, so that instead of autocratic rule(only one leader), there are four to preside over decisions, thus offering varied opinions and many different sides before any conclusions are drawn... instead of everything being put upon one leader and relying solely upon his/her decisions.

We shall reunite as many of the members of the former UAC with the restored one, as well as welcoming new guilds into our embrace. A webpage has already been setup for the council at "http://members.tripod.com/UACouncil", that includes the most recent edition of the UAC Guide, application into the UAC, the current UAC roster, as well as archived missives from PsionicVmp.

Also, WE will be giving out any "back paychecks" plus, an additional 500 XPs. Since we do not know exactly when the last time anyone got any paychecks... we are going by the date on his last missives, which are located on the United Affairs Council website, as well. That's 24 mun weeks worth of paychecks, plus an additional 500 XPs. Until there is a section on the webpage, for you to submit for your weekly paychecks... please email me with the following information: Guild Name, Acronym, Leader(s), Alignment, and number of Members. (Form at end of this email.)

To help with the monumental task of restoring the UAC, we ask a few things of you all:

1. That you forward this missive to as many UAC members as possible. ((PLEASE send this BCC'd - we don't want an out of control mail war going on - To BCC (blind carbon copy) to other members, you must put ( )'s around the entire mail string.))
2. If any of you are, or know of any Grand Commanders of UAC Guilds - please have those GC's contact me ASAP. It is very important that we get an accurate guild count.
3. Fill out the attached form and return it to me immediately.

There will be more missives being delivered to you as the rebuilding of the UAC progresses.

And lastly... I want everyone to know that this attempt at restoration of the UAC is not and should not be considered, in any fashion, a hostile takeover. We merely need, desperately to take some action now. And, the new leadership will be here, to stay. We welcome you all with open embrace and look forward to revitalizing the UAC with you beside us.

Warmest regards,

The Executive High Council of the United Affairs Council

Lord Kanaan Soulblade                  Lady Cirae Eilene Icari
(DaemonSoul)                                (LadyCirae)

Lady Luciferal Satonica Caesar      Lady Kah`Li Morghana Sgaileach
(Luc Caesar)                                  (MstrsKahLi)

P.S. And another thing... some of you may be aware, or if not now, you probably will be... of two men by the names of Dio Zeon and Shahkan. Their sole purpose is to rule their own form of the UAC without regard to the betterment of the whole, rather the acquisition of more power for their own greedy, arrogant egos. They plan to make sure that we fail... but little do they know, nor can ever possibly comprehend, is that those with heart can never completely fail... we shall always rise in defiance of tyranny and oppression and declare our unity, whether it be 50, 500, or 5,000 of us doing so. While it is your choice on who to join and where to go... we urge you to take in the entire situation before joining up with the foul plans of Dio Zeon and Shahkan. We have IMs and logs of conversations with the two of them that expose their misguided, power-tripping, egocentric plans. And please be cautious of these two, as they are considered dangerous and surely to submit fake logs and spread false rumors at a pitiful attempt to gain support from lesser-minded individuals.
_____________________________________________________________

Here is the form to be filled out... and again, we look forward to working hand-in-hand...

Name and acronym of the guild(s) you are in:
Leader(s):
Alignment:
Number of Members:

(For guilds that have already been in UAC, you'll get # of members, x 24 mun weeks, + additional 500xps)


Subj:    Restoration of the United Affairs Council
Date:    11/17/98 3:46:33 AM Central Standard Time
From:    LadyCirae
To:    LadyCirae

To the Congress of the United Affairs Council...

A few weeks ago, I decided, after others asking me too... that it was time to bring back the UAC. Many of us whom have been loyal to the UAC will agree, it's time that we initiate a change in the primary leadership of the UAC. One President.. one power will simply not work. We've been down that road one too many times with PsionicVmp. One who is arrogant, does not listen to reason, suggestions, comments, etc. Therefore, with the help of a few, we hope to benefit the many.

On to the bad news... Recently I acquired a copy of a missive that was sent out by one, Dio Zeon. It angers me to think that what I have worked for... a well-run, stable government... might be in jeopardy because of lies.

So, let me dispel them now:
    Anyone with half a brain knows that Kanaan and Psi do NOT have the same mun. (This is an OUT RIGHT lie on Zeon's part.)
    The UAC will NOT be set up as a Triumvirate... We will use a High Council system, with FOUR equal leaders. He came to us with the idea, and we toyed with it. We felt that it would be good for the UAC to have more than one leader.
    The Roster is located on the webpage... we feel that we have nothing to hide, nor anything to fear.   

The webpage that I had been working on for some time now is located here, United Affairs Council . On that webpage is an application... as well as explanations of every aspect of the new UAC government. (Please, keep in mind that my mun is a perfectionist when it comes to her pages... therefore, some parts have not been completed until other more important parts have been.) Also, take a moment, if you will, to put any comments, suggestions, or ideas in the guest book, so that we may respond, or even use the guest book to improve the new UAC. You may also view the guest book here.

And, lastly... WE will be giving out any "back paychecks" plus, an additional 500 XPs. Since we do not know exactly when the last time anyone got any paychecks... we are going by the date on his last missives, which are located on the United Affairs Council website, as well. That's 24 mun weeks worth of paychecks, plus and additional 500 XPs. Until there is a section on the webpage, for you to submit for your weekly paychecks... please email me with the following information: Guild Name, Acronym, Leader(s), Alignment, and number of Members. (Form at end of this email.)

I urge you all to please consider our proposal, and to reply to me ASAP. Also, there might become a time when you'll have to choose the leadership of the UAC.. either us, or Dio Zeon. If need be, I have logs of events as they unfolded... I'll turn them over as proof of our sincere desire to reconstruct the United Affairs Council.


Thank You,

Lady Cirae Eilene Icari
High Council
United Affairs Council

________________________________________________________

Guild Name:
Acronym:
Leader(s):
Alignment:
Number of Members:

(You'll get # of members, x 24 mun weeks, + additional 500xps)


Subj:    Restoration of the United Affairs Council
Date:    11/9/98 1:47:59 PM Central Standard Time
From:    LadyCirae
To:    LadyCirae

Greetings UAC Members

First of all, if you are NOT in any UAC Guilds, or not a member of the UAC, PLEASE take a moment to respond to this missive, telling me so... you will IMMEDIATELY be removed from my mailing list.

I'd like to introduce myself to you, my name is Cirae Eilene Icari, appointed by PsionicVmp to the position of Supreme Court Judge. I have been in the UAC for a very long time, watching it's rise to glory and it's downfall to a Government without leadership. The UAC once ran smoothly and efficiently under Psi's control. He left us for a long while, and others have attempted to take over the UAC in Psi's absence. This result not being what was expected... it failed miserably because the takeover was for the betterment of a few, not of the ENTIRE UAC.

The UAC will make a comeback and my sincerest wish is that the transition to a bigger and better Government will be a smooth one.

I ask a few things of you all:

1. That you forward this missive to as many UAC members as possible. ((PLEASE send this BCC'd - we don't want an out of control mail war going on - To BCC (blind carbon copy) to other members, you must put ( )'s around the entire mail string.))
2. If any of you are, or know of any Grand Commanders of UAC Guilds - please have those GC's contact me ASAP. It is very important that we get an accurate guild count.
3. Fill out the attached form and return it to me immediately.

There will be more missives being delivered to you as the rebuilding of the UAC progresses.

And lastly... I want everyone to know that this attempt at restoration of the UAC is not and should not be considered, in any fashion, a hostile takeover. We merely need, desperately to take some action now. And, the new leadership will be here, to stay.


Sincerely,
Cirae Eilene Icari

Note: To the Supreme Court Judges of the UAC, we should meet immediately.


_____________________________________________________________

Your SN (lower case):
Your Name:
The UAC Guild(s) you are affiliated with or command and the leader's SN so that we may contact them: